EP-II Training Curriculum: Lesson Plans.

Efficient Parenting – Lesson Plans Page 22 /170 SUPPLIES What exactly is needed for this activity? 1. Visual Schedule Templates Face-to-Face: Print multiple copies of visual schedule templates. Provide templates on cardstock or lamination for durability, allowing participants to write on them with dry-erase markers for reusability. Online: Distribute templates as downloadable PDFs or editable files that participants can complete digitally during the session. For live practice, share templates through a shared document or screen-sharing tool. 2. Social Story Templates (blank or customizable for specific situations) Face-to-Face: Provide printed social story templates with markers or crayons for customizing during activities. Use flip charts or a projector to display sample social stories for guidance. Online: Share editable versions of the templates as digital files (e.g., Google Slides or PDFs) that participants can customize in real-time. Use screen sharing to demonstrate examples and guide participants in customizing their stories digitally. 3. Emotion Cards (depicting various facial expressions and emotions) Face-to-Face: Print and laminate emotion cards for durability. Place sets of emotion cards on each table for small-group discussions or role-play scenarios. Online: Provide a digital set of emotion cards as downloadable files or within a shared slide deck. Alternatively, use emoji reactions and digital stickers to mimic the emotion card experience during group activities. 4. Sensory Tools (e.g., fidget toys, weighted blankets, noise-canceling headphones) Face-to-Face: Set up a “sensory corner” with tactile tools like fidget toys and weighted blankets for participants to explore. Allow time for participants to experience each tool in person. Online: Show images or videos of sensory tools in use, explaining their benefits and how to use them effectively. Offer links to online stores or resources where participants can explore options for acquiring these tools for their own environments. 5. Board Games and Cooperative Play Materials (e.g., puzzles, turn-taking games) Face-to-Face: Provide a variety of board games and puzzles that encourage turn-taking and cooperation. Set up stations where small groups can try different games and reflect on their inclusivity. Online: Use digital board games or cooperative play apps that support turn-taking and interaction, like virtual card games or puzzle platforms. For demonstration, screen-share a virtual

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